Codes and Conventions

 Codes – Familiar and predictable forms and techniques used by producers when creating media texts.  These are used to communicate ideas or create impressions.  Indicators or signs contained within a product that when identified by the audience create meaning.

Conventions – commonly accepted ways of doing things.  Can be genre specific.

Semiotics – The study of signs and symbols, and their use or interpretation.


Codes and Conventions for First Person Shooters:

Codes

Music, in FPS campaigns there may be tense music to dramatise something. 

Conventions

Game mechanics - aiming, shooting, running

War

Multiplayer

Campaign

Melee weapons

Protagonist

Antagonist

Death

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